A downloadable game for Windows, macOS, and Linux

**WARNING OF FLASHING COLORS AND LIGHTS***

Everhood is an unpredictable game with musical gameplay elements with a wonderland-esque world. It is mainly focused on gamers that are looking for new innovative experience.

A wooden doll is awoken in a forest glade on a quest to retrieve back his arm that was stolen by a blue gnome thief.


Controls

Arrowkeys or WASD movement
Enter/spacebar or E  interact
F3 fullscreen
F5song mute         


This is only a short version of the game, also known as a vertical slice.
If you want to see  full game make sure to contact us through email or directly to our twitters accounts:

If you are a video-maker/youtube/streamer there is a chance that you want to disable the music when you meet the white skeleton. The song might take down your video because of copyright laws.

Sorry about that inconvinence.

Official email: everhood.contact@gmail.com

Newsletter: https://mailchi.mp/061b366aac4d/everhood

Discord Channel: https://discord.gg/fwEed4F

Twitter:
https://twitter.com/ChrisNordgren
https://twitter.com/Jordi_TheRock

Potential Spoiler:
Songs used:
Chris Nordgren's homebrew soundcloud music
Dancefloor is Lava - Tinnitus Dance
Shpongle - Shpongolese Spoken Here

Caution:
Linux/Mac version are untested. Please go ahead and send us a message if they do not work.

Download

Download
Everhood v1.0.9.zip 74 MB
Download
Everhood v1.0.8 Mac ONLYLATESTMACS.app.zip 78 MB
Download
Everhood v1.0.9 Mac.app.zip 79 MB
Download
Everhood v1.0.9 Linux.zip 77 MB

Development log

Comments

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Viewing most recent comments 1 to 40 of 60 · Next page · Last page

All I can say amazing game good mechanics, as people have said before I can't wait to play the full game, keep up the good work and let's get the doll in smash (Is there a canon name for the character you play as) and if he get's in smash he'll have an interesting move set and we could have a Geno reskin hopefully this game comes to other platforms because I love this game so much and can't wait to play more I will share this game with my friends and i'm sure they will love it

Now this game. . . Is awesome! Really like the art style of the game and the characters. The music was fantastic and has challenging battle (or rhythm whatever you want to call it :P) This is a game I would gladly to fully play this epic of an game!

Final episode of the Everhood demo!! I loved this game so much. Can't wait until the full version comes out!! :D

(repost of my rating)

I loved this game.Great Sound track, likable characters,good settings.I also like that the idea isn't "Oooh big bad,go defeat him" and more of " *stares at arm* *stares at you* I'm gonna beat your ass". Also (spoilers if you didn't beat the game) when the gnome thief gets his legs stolen,but there is no blood,This make me think"are all of this guys toys?"like smash bros,with a child controlling all and thinking all of this on the go?Also here are my thoughts

-Have fights more common.Like another guy said "have A.T.M.'s be like that in this universe,they just try to steal your soul".But with everything.

-Have a hard mode.When I was playing the easy mode I thought "in the normal mode you must not regenerate!".I went back to playing after eating easy mode because I thought that this was a mocking ending for completing easy mode,and I soon found out that you just regenerate longer.How about for a hard mode ,when you get hit you stay hit.You lost your guard and you must suffer.The only way you can regenerate is by getting to a check point,Or (like another guy said) getting a beat combo.

-(spoilers ,I think)have the "get my arm back"not be the final story.Have a reason to get that arm back!

Also if Geno doesn't get in smash,I'll get this guy in.

This game has so much potential. It was really fun testing it.

Here is a short video we made while playing:

(1 edit)

This game is great, I really hope you continue to develop it to its full potential. 

I don't have a ton of advice but here are a couple things I think could be improved:

- Battles were completely reactive. This is fine, but sometimes I felt like I needed some kind of proactive action to take other than just dodging what the enemy sent at me. I don't know what could fix this, or even if it really is a problem, but I felt I should mention it.

- Another thing I noticed was that because the sounds play as the attacks (notes?) are created, the optimal player movements often don't sync up with the beat. In a lot of musical games it feels great to move with the beat, especially when you are rewarded for it. Maybe a small bonus for moving in time with the beat, such as a combo that ends when you move offbeat? I don't know. I just wish that my movements were incentivized to be better in sync with the music.

- A small thing that makes a huge difference for me and many other players: you need to implement a way to change text speed or allow for skipping the writing animation. I was often pressing space wishing that it would complete the text box instantly so I could read at a faster pace. It doesn't impact gameplay but it really helps and shouldn't be very hard to add in.

That's all the bad stuff I could think of, so here's all the stuff I really liked:

- I love all the characters, especially how they move as they attack you. My favorite was the ATM and its crazy erratic movements and expression changes. I also really like frog (especially his song) and hope he becomes a recurring character later on. 

- The battles are fun. They become really engaging when they're hard. If I judged only by gameplay my favorite fight would be the last because of how many things you need to dodge at once. Gets you into a good flow state.

- I like the weirdness. It makes the world really fun and interesting. I hope that the weirdness actually applies to stuff though. Like the ATM requiring your soul actually being just how ATMs work in this world instead of it just being a funny moment. It's a little hard to explain what I mean here, but if you've ever played Mibibli's Quest it's a good example of quirkiness affecting gameplay (it has a musical level with DDR projectiles in one level)

- The game feels pretty good. I like how the backgrounds pulse with the beat 

-EDIT: I almost forgot: the visuals are great. I love the aesthetic and atmosphere

Overall, I'm really happy I stumled on this game. I think it has a ton of potential

(+1)

Great amount of feedback, good insight and nice clarifications. We have several ideas to put into action to counter some of these but I will return to this comment throughout development to make sure I feel satisifed this has been answered well :)

Awesome to hear that you enjoyed the game overall!

Also we are currently making the full game ;)

i loved the game and you better make a part two. i wanted to fight the pig.

(+1)

I LOVED how unique each battle was and how mechanics were introduced and then saved for a battle further down the line! Can't wait to see more but if it will be paid on steam I might not be able to get it. Keep up the amazing work!

This is an amazing music game, I hope to see this fully developed on steam one day.

I am really exited

(1 edit) (+1)

second level: flowey takes over an atm machine and attempts to get revenge on geno, who sports red instead of blue. i already love this game(edited)

OMG THIS WAS THHE BEST THING EVER I SERIOUSLY THOUGHT TOBY FOX MADE THIS ITS SOOOOO GOOD PLEASE CONTINUE YOUR DEVELOPMENT I WANT TO SEE A FULL GAME!!!!!!!!!!!!!!!!!!!

i have nothing bad to say its seriously great

GEEZ! This vertical slice is great! I FINALLY got around to playing it and it's just wonderful. I honestly can't find a thing I don't like about the game except the small jumps so I'm not much help. Sorry about that.

Part 2, baby!! Loving this game more & more every time I play it!!

(2 edits)

Great to hear! :D Next video is going to be very interesting! 

Oh my gosh, I love this so much!! I've already filmed & edited a 2nd episode. This is part 1....

It's great, but I can't seem to move in certain directions at the same time, while it's entirely possible with other directions. Other than that, this is a great experience for anyone to sink an hour or two into!

Yes this is something we will have fixed on full release! :)

Great that you had a good experience! :D

I'm still at the begining of the game, yet it's pretty amazing. The style is very Undertale like, but this is a totally new game. The "combat", in this game is amazing as well. This should be put onto steam, although Toby Fox might see you trying to copy him a little. It's worth the shot though, isn't it?

It will certainly be available in steam as a full game :)
I don't think Toby Fox will think its a bad thing, for Everhood existing. Everhood has certainly been influenced by Undertale :)

Did you finish the vertical slice?

I love this game xD That last boss battle tho OwO <3 SO GOODDD XD I NEED MOREEE!!! ^^

I would throw so much money at your right now just for this soundtrack.

Can't get enough of this game! Love it!

So gooooood!!! Gave me chills :)

(2 edits)

I just completed the game and enjoyed all of it, the battles, the overworld and the characters. I really hope that you'll make the full game because it has such potential.

love KUKFAG

Wow

I saw it coming that you have been inspired by Undertale

but I wasn't expecting the writing to be so Toby Fox-like

I needed a new game to play, then I found this. It was an amazingly fun game. short, but who cares? its not even fully released! I just cannot wait for it to be finished. 10/10

It's really awesome. I love the gameplay and It's kindda hard. I love the pixel arts. Honestly it is one of the best game i have played in my life and i want to see it on steam  ( just give me a free copy if you lunch it on steam :p )


☐ Kids
☐ Everyone
☐ Casual players
☑ Good players
☐ Pro players

===[ ☼ Graphics: ]===
☐ Potato
☐ Really bad
☐ Bad
☐ OK
☑ Good
☐ Beautiful
☐ Masterpiece

===[ ☣ Requirments: ]===
☐ 90' PC
☑ Minimum
☐ Medium
☐ Fast
☐ High end
☐ NASA computer

===[ ☼ Difficulty: ]===
☐ You just need 2 arms
☐ Ez
☑ Easy to learn / Hard to master
☐ Hard (first few hours)
☐ Dark Souls

===[ ۞ Game time/length ]===
☑ Really short ( 0 - 2 hours)
☐ Short ( 2 - 8 hours)
☐ Few hours ( 8 - 12 hours)
☐ Long ( 12+ hours)
☐ Endless

===[ ♬ Story] ===
☐ It doesn't have
☐ Still better than Minecraft
☐ Average
☐ Good
☑ Very good
☐ Fantastic

===[ § Bugs ]===
☐ Game itself is one big BUG
☐ Bugs destroying the game
☐ Lot of bugs
☐ Few Bugs
☐ Sometimes
☑ Nothing

===[ ✦ Final rating ]===
☑ 8/10

This game was a lot of fun to play and i really liked it.

I enjoy the wackiness of the art with a good selection of music to go with each boss fight. The bosses where the perfect level of hard and i just overall loved it.

Welll played and beat it sooo, here is my opinion:

1) I love the art in the battles but the scenarios can have some work (i don´t mean a LOT but a little of assets on the floor, some props, and some "info npcs").

2) I loved the selection of music, specially the battle with death, that one was a lot of fun to pla yagainst and to hear... And i kinda like how weird and fusion like some of the music is...

3) I kinda like more "gamplay" to the gaeplay outside of dodging, like attacking the guy or some items....nothing too fancy.

4) I loved the energy system of this game, it s make mistakes a little more forgiving that is usual on this type of genre...Makes the game more accesible wghitout making it too easy...Really good call on this department.

I enjoyed, and i want to play a little more

I don't think you're supposed to attack back,  if you add in a attack mechanism that takes away the musical theme of the game.

this is a amazing game    and i suck at it     also the beginning gave me a delta rune vibe

Awesome game, would absolutely love to play more. I love the incorporation of bullet-hell like aspects with music. If at all possible, and I realize this would be hard with the current design, jumping to mixed beats and offbeats would make for a interesting part of a miniboss! Thanks for making this sweet adventure

This game is so good. It reminds me of undertale... IF IT WAS A MUSICAL. However, the game was fantastic, the music went well with the bosses and the art style is cool. I do think that the game does need more visuals in the enviroment because most of the enviroments seemed empty. Keep the art style but add a bit more to the enviroments to make them feel more lived in. I go into more detail in my video and if you want to send me a full copy of the game then e-mail me. My e-mail is on my channel. 

Great experience, a very fun game :)

great game, I hope you decide to finish this amazing game! 

What a funky little game! this was really fun to play, thank you for making it. 

One thing was with some of the fights I ended up mostly staying in one lane and abusing the jump button, so I guess some kind of incentive to not cheese fights wouldn't go amiss? 

Regardless, this is a really cool game and I can't wait to see more!

The battle system reminds me a bit of Mega Man Star Force. Was that a inspiration?

No neither of us have played that series, seems like a cool game with intresting battle system thou! :D

(If i mispell something, sorry, i usually talk Spanish)

The game, for me, was a nice experience, the sync of the music and attacks give the battles a magic touch.

The characters are unique, and the sprites are WOW.

The music, is soooo good! I really enyoed it!

However, there are some minor bugs, like taking random damage when jumping a normal attack, or save loss.


I am looking forward to see more of this fantastic proyect.

9/10


-Pixel

To bad you had to experience such bugs :(
But I am glad you seemed to have a good time otherwise :)

Hopefully we will iron out the issues for release!
Have a great one!

Wooden puppet...

Arm stolen...

Blue...


Oh my God, GENO IS CONFRIMED FOR SMASH!

Well someboday had to make a game with such awesome visuals!

I also think I will probably redraw the character sprite a bit, not because he resembles geno to much but because I think I can do better :)

And I definitely think you could!~

(+1)(-1)

Ok, i'm basically just going to say what i'm sure alot of people said. I loved the fight system,I enjoy the artstyle,I look forward to more of the game,I loved the last fight, have a good day.(I actually could'nt find anything bad about this game.)

Haha well I am glad you stopped by and commented it!
Thank you! :)

The battle system is fun, and I love the art style. Although you could add a little more variety to attacks. Other than that, this game is great.

oh you gonna get variety

(7 edits)

Warning: way too long review incoming

Great game, at least one of the best iv'e seen on itch.io. It has some very good design overall. The music is good, the gameplay is also very fun and the difficulty is very well balanced. Hard enough that i couldn't beat anyone first try, but FAR from "getting your head bashed into a brick wall" difficulty. Came inn expecting a full game and was a bit dissapointed when i saw it wasn't one, but it was still very fun as i said. 

It could use some details in areas like the club, like maybe the other npc's on the dance floor would change their dialouge after the fight. Also the battle in the incinerator is kinda weird and unexplained. I hope (if kept), that it is explained/fleshed out in a full release. 

In addition as mengtioned, the areas like the club could have some more detail and polish, also graphically like adding a couple small details too keep it up with the level of visual polish that the rest of the game has. (at least in my opinion)

 The one additional complaint i maybe have is that dying feels a bit wrong when the game just fades away. Some animations would be very nice and maybe seeing the enemies celebrate and stop attacking would help. 

Also i hope that this game does not become too much of a meta game like undertale or OneShot. Those games are great, but if this game does not have anything to add to that table, i hope that it instead focuses on a seperate story that is not too "meta" (looking at itself as a game, characters knowing about functions like saving etc.) Maybe something like Just shapes and beats. That brakes a lot of conventions, but still keeps the imersion and doesn't break the forth wall.

Overall it is a very fun, well designed and challenging game. Though it need this much more polish (squinting my fingers with less than a millimeter of space between them). The battles fellt very nice and had a lot of game "juice" and i overall enjoyed this game/demo a lot. I usually don't use rating scores but i would probably give this a 9.5/10.

 (also i used way too much time to write this review/comment or whatever, but i hope it helps. Also sorry for my (probably) countless of missspellings. English is not my native language)

(+1)

 The one additional complaint i maybe have is that dying feels a bit wrong when the game just fades away. Some animations would be very nice and maybe seeing the enemies celebrate and stop attacking would help. 
Yes very good point, thank you!

Great to hear your overall good experience, thanks for all your input! Very good  to hear :)

(-1)

The first thing I thought of was, "Is That GENO?!?!?"

Right! Its a very cool character look
Its a mystery why Geno isn't around more!

But I am glad I got to do it  thou:)

Geno is owned by Square Enix. That's probably why Geno is never around.

I downloaded this game during school today instead of doing my classwork and I gotta say, I absolutely loved it. The fairytale aesthetic mixed with musical gameplay was amazing. I was blown away when I started playing. The only problem I had with this game was the weird random encounter at the incinerator, it was a fun battle but it came out of nowhere and left me confused. It might be cleared in full game, and other than that I had a blast playing this game and I can't wait till the full game is released. 

Facing death can be confusing



But I am glad you enjoyed the game :)

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