Steam prepping
As most discord members have noticed we have made a trailer but not yet published them online publicly
We are still working on the steam announcement and according to some documentation about how steam works we get a little spotlight in the steam store when we make our storepage public. We thought we try to take everything a bit more serious and focus on getting all the assets into a good state before going online on steam in hopes to maybe gain some more visibility that will make our Everhood stand out.
That is why stuff has taken longer time for us to release the trailer. We would want to release it as fast as possible but if we only have a trailer and some nice descriptions it won’t do us any good.
We will be posting some artwork in the discord channel on how the steam page looks like so make sure to look through there once in a while
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Everhood
Status | Prototype |
Author | EverhoodDev |
Genre | Adventure, Rhythm, Role Playing |
Tags | 2D, Experimental, Music, Mystery, Pixel Art, Top Down Adventure, Undertale |
Languages | English |
More posts
- Everhood is OutMar 07, 2021
- EVERHOOD RELEASE DATE ANNOUCEMENTFeb 01, 2021
- The divine moments of creativityJan 27, 2021
- A look back into the dark timesJan 20, 2021
- Testing, fixing, testing and testingDec 30, 2020
- Hectic weeks and some thoughts!Dec 09, 2020
- Time to start wrapping up the game again!Nov 18, 2020
- Game engine version change and just polish, polish, polishOct 30, 2020
- Lot of work right now!Oct 09, 2020
- Yet another postSep 25, 2020
Comments
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Just take your time. We can wait.
Also, I'm like 90% sure people are going to notice this solely because the main character looks like Gino.