Mental health part 2 - Hopeful conclusion!
Sorry for delay of posting devlog:
I have not worked on Everhood in recent weeks. I mainly focused on restoring my health. I share very personal information, but I think it's good to be transparent about the project and the problems we face. I had an instant fever, a cold, weight loss, and chest pain. I was helped to try to identify the problem, talk to doctors and do tests.
I finally had a diagnosis, type 1 diabetes, which seems to affect me for quite some time, but I did not notice it mainly because I have a desk job that involves sitting a lot. Now that I have been medicated for diabetes, I hope that my other symptoms will disappear over time, but for now, they persist.
Jordi and I also talked about how to spread more tasks that he can work on until I am fully recovered. We want to stay true to what we started, so we will try to keep that in mind. I wrote some documents about the parts I planned. But I am also eager to see what decisions Jordi will take for the other parties planned.
Hopefully, my recovery will be sped up so I can be more involved with the project, but I won’t work until I feel that I am 100%.
//Chris
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Everhood
Status | Prototype |
Author | EverhoodDev |
Genre | Adventure, Rhythm, Role Playing |
Tags | 2D, Experimental, Music, Mystery, Pixel Art, Top Down Adventure, Undertale |
Languages | English |
More posts
- Everhood is OutMar 07, 2021
- EVERHOOD RELEASE DATE ANNOUCEMENTFeb 01, 2021
- The divine moments of creativityJan 27, 2021
- A look back into the dark timesJan 20, 2021
- Testing, fixing, testing and testingDec 30, 2020
- Hectic weeks and some thoughts!Dec 09, 2020
- Time to start wrapping up the game again!Nov 18, 2020
- Game engine version change and just polish, polish, polishOct 30, 2020
- Lot of work right now!Oct 09, 2020
- Yet another postSep 25, 2020
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