Post mortem playtest
Last weekend we did our first test of the entire gameplay of what we got, not the entire planned game. But its safe to say that its a majority of the game but in early phase.
We are still a bit behind schedule and the like most game developers I am personally feeling there is not enough content, but I know this is a very common problem that occurs during development for developers.
But successfully the tester which is a also a game developer assured me that the product is in a good state even with some really nasty bugs we encountered throughout the playthrough.
It will probably be some time before we do a big playtest again, there is a lot of things we need to adjust
We still have one big feature to add to player and then we will spend a lot of our resources polishing the game.
Wishlist us here so you don't miss any news:
Get Everhood
Everhood
Status | Prototype |
Author | EverhoodDev |
Genre | Adventure, Rhythm, Role Playing |
Tags | 2D, Experimental, Music, Mystery, Pixel Art, Top Down Adventure, Undertale |
Languages | English |
More posts
- Everhood is OutMar 07, 2021
- EVERHOOD RELEASE DATE ANNOUCEMENTFeb 01, 2021
- The divine moments of creativityJan 27, 2021
- A look back into the dark timesJan 20, 2021
- Testing, fixing, testing and testingDec 30, 2020
- Hectic weeks and some thoughts!Dec 09, 2020
- Time to start wrapping up the game again!Nov 18, 2020
- Game engine version change and just polish, polish, polishOct 30, 2020
- Lot of work right now!Oct 09, 2020
- Yet another postSep 25, 2020
Leave a comment
Log in with itch.io to leave a comment.