Post mortem playtest
Last weekend we did our first test of the entire gameplay of what we got, not the entire planned game. But its safe to say that its a majority of the game but in early phase.
We are still a bit behind schedule and the like most game developers I am personally feeling there is not enough content, but I know this is a very common problem that occurs during development for developers.
But successfully the tester which is a also a game developer assured me that the product is in a good state even with some really nasty bugs we encountered throughout the playthrough.
It will probably be some time before we do a big playtest again, there is a lot of things we need to adjust
We still have one big feature to add to player and then we will spend a lot of our resources polishing the game.
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